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Space

Will We Ever Understand Black Holes? (theguardian.com) 92

So, what would it feel like to fall into a black hole? From a report: "Well, at the moment you crossed the horizon, you wouldn't feel anything -- there would be nothing dramatic," Peter Galison, co-founder of the Black Hole Initiative at Harvard University, says over the phone. Huh. Doesn't sound too bad. "But inevitably, you would be pulled towards the centre," he continues. "There's no going back; everything that falls into a black hole just keeps falling; there's no resisting that pull and things don't end well."

Ah. Go on. "Physicists have an expression called 'spaghettification' because if you were falling in feet first, your feet would be more attracted towards the centre than your head, and your sides would be pushed towards your middle and this process would extend and compress you." Right. So, terrifying, then. Especially when Galison adds with cosmic understatement: "In the long term that's not a good survival event." We are talking about his documentary film, Black Holes: The Edge of All We Know, four years in the making and available on Netflix from 1 June, which follows two scientific collaborations to understand the most mysterious objects in the universe. Among the highlights is being a fly on the wall as the late Stephen Hawking tries to figure them out.

It is Hawking's voice, that instantly recognisable computer speech synthesiser, that opens the film: "A black hole is stranger than anything dreamed up by science fiction writers. It's a region of space where gravity is so strong that nothing can escape. Once you are over the edge, there's no way back." City-sized black holes form when certain stars run out of fuel to burn and collapse under the force of their own gravity. Supermassive black holes -- millions or billions of times bigger than our sun -- are found at the centre of almost every galaxy including our own, the Milky Way.

Science

Igor Gamow, Inventor of the 'Gamow Bag' Portable Hyperbaric Chamber, Has Died (legacy.com) 56

mnemotronic writes: Igor Gamow, inventor of the "Gamow bag," a portable hyperbaric chamber for treatment of altitude or Acute Mountain Sickness (AMS), has died. He is credited or co-credited with other inventions, including prosthetics for amputees. His career at the University of Colorado in Boulder was marred by accusations from multiple sources of sexual predation. He is one of only three tenured professors ever to be fired by CU Boulder since its founding in 1876.
Space

Unexpected Gaseous Nickel Spewing From Second Known Interstellar Object (space.com) 28

New submitter StellarThoughts writes: Scientists analyzed the second ever known interstellar object, a comet known as 2I/Borisov, and found some very unlikely results. Molecules of nickel and iron were being vaporized and drifting from the surface. Typically, nickel and iron vaporize when comets streak near the sun or aim directly for it, reaching temperatures exceeding 800 degrees Fahrenheit. And instead, this comet was a toasty -135 degrees F.

Comparing data with 20 other comets of varying chemical composition within the solar system, they spewed nickel and iron much like 2I/Borisov. Scientists have a few theories, including: "One possibility is that harsh ultraviolet light from the sun might break apart nickel-containing molecules in the comets." Scientists believe these traces were missed for so long because of the supposed unlikelihood of gaseous metals at such a low temperature.

Space

Improvements Finally Made in How We Name Asteroids (wgsbn-iau.org) 47

RockDoctor (Slashdot reader #15,477) writes: For a number of years the administrative process for giving asteroids names has had a worsening logjam. Important or "interesting" bodies (such as `Oumuamua, the first definitely interstellar object identified) would still get names rapidly assigned, but in the background myriads of unspectacular objects would persist with "names" based on their discovery date like "1981 GD1". Which is adequate for managing databases, but less than satisfactory for most humans.

A new publication from the "Working Group for Small Body Nomenclature", combines what used to be several steps into one stage. So now one can easily find that "1981 GD1" has the name "Rutherford", to commemorate one of the major scientists of the 20th century.

No doubt there will be complaints of an over-concentration on figures from Classical legend (22 of 179 names assigned), but eventually that mine will play out. Professional and amateur astronomers (34 and 30 names) are, unsurprisingly, the largest groups commemorated. Other scientists get a good showing (16, Rutherford included), along with memorials to teachers, observatories and universities. One architect and one astronaut (there isn't a bar on memorialising living persons) also get mentions, and modest numbers of sports stars, musicians and other cultural figures pad out the list. Chinese, Japanese and Taiwanese contributors have a significant input to this batch, along with a number of South American contributions and a fair number from smaller countries (Paul Erdos, for example, in the {dead+ white+ mathematical eccentrics} category). And one entry which I can only class as a joke — 1990 QX19 gets a name which should have been used years ago. Obviously you'll need to RTFA to see the joke, but RTFA-ing is an un-Slashdot activity.

Future numbers of the Bulletin will publish new batches of assigned names, and work away on the backlog. You still need to be the discoverer of a "small body" to submit a name proposal, but that step of the process is also under review. With about 22,000 of the currently-recognised million-plus objects with well-characterised orbits, there is no realistic prospect of running out any time soon — they are being found faster than they get named. But eventually you too could name a pathetic little mudball for someone you despise. Won't that be fun?

Classic Games (Games)

After 35 Years, Classic Shareware Game 'Cap'n Magneto' Finally Fully Resurrected (statesman.com) 23

A newspaper in Austin, Texas shares the story behind a cult-classic videogame, the 1985 Macintosh shareware game "Cap'n Magneto."

It was the work of Al Evans, who'd "decided to live life to the fullest after suffering severe burn injuries in 1963" at the age of 17. Beneath the surface, "Cap'n Magneto" is a product of its creator's own quest to overcome adversity after a terrible car crash — an amalgamation of hard-earned lessons on the value of relationships, being an active participant in shaping the world and knowing how to move on... "Whether I was going to survive at all was very iffy," Evans said. "The chance of me living to the age of 28 or 30 was below 30% or something like that." Regardless of how much time he had left, Evans said he refused to let his injuries hold him back from living his life to the fullest. He would live his life with honesty, he decided, and do his best to always communicate with others truthfully. "I wasn't going to spend the next two years of my life dorking around different hospitals. So I said what's the alternative?" Evans said...

To float his many hobbies and interests, however, Evans knew he had to make money. In addition to doing work as a graphic designer and a translator, he picked up computer programming, which opened his eyes to a digital frontier that allowed for the creation of new worlds with the stroke of a keyboard. When he realized the technical capabilities of the Macintosh — the first personal computer that had a graphics-driven user interface and a built-in mouse function — Evans said he set out to build a world that could marry storytelling and graphics. With the help of his wife Cea, Evans created his one and only computer game: "Cap'n Magneto."

"I really wanted to write a good game, and I definitely think it was that," Evans said...

Australia-based gaming historian, author and journalist Richard Moss says, "What really marked it as different, though, was that the alien speech, once ungarbled by a tricorder item that players had to find, would be spoken aloud through the Mac's built-in speech synthesizer and written on-screen in comic-style speech bubbles," Moss said. "And unlike most role playing games of the time, every character you'd meet in the game could be friendly and helpful or cold and dismissive or aggressive and hostile — depending on a mix of random chance and player choice...."

With "Cap'n Magneto," Evans said he wanted to make sure that players could befriend the non-playable alien characters that the hero encounters. Though the game is beatable without their help, it is significantly easier with the help of allies. A reality in which everyone was an enemy, to Evans, was simply dishonest.

"That doesn't reflect the game of life, you know? Some people, well, most people actually, are probably pretty friendly," he said.

35 years after its release, Evans — now 75 years old — received a message on Facebook informing him that the game was still being played — but no one could finish it because the built-in "nagware" required payments that couldn't be completed.

That problem has finally been fixed, and long-time Slashdot reader shanen now shares the web site where the full game can finally be downloaded.
Google

Language Models Like GPT-3 Could Herald a New Type of Search Engine (technologyreview.com) 13

An anonymous reader quotes a report from MIT Technology Review: In 1998 a couple of Stanford graduate students published a paper describing a new kind of search engine: "In this paper, we present Google, a prototype of a large-scale search engine which makes heavy use of the structure present in hypertext. Google is designed to crawl and index the Web efficiently and produce much more satisfying search results than existing systems." The key innovation was an algorithm called PageRank, which ranked search results by calculating how relevant they were to a user's query on the basis of their links to other pages on the web. On the back of PageRank, Google became the gateway to the internet, and Sergey Brin and Larry Page built one of the biggest companies in the world. Now a team of Google researchers has published a proposal for a radical redesign that throws out the ranking approach and replaces it with a single large AI language model, such as BERT or GPT-3 -- or a future version of them. The idea is that instead of searching for information in a vast list of web pages, users would ask questions and have a language model trained on those pages answer them directly. The approach could change not only how search engines work, but what they do -- and how we interact with them.

[Donald Metzler and his colleagues at Google Research] are interested in a search engine that behaves like a human expert. It should produce answers in natural language, synthesized from more than one document, and back up its answers with references to supporting evidence, as Wikipedia articles aim to do. Large language models get us part of the way there. Trained on most of the web and hundreds of books, GPT-3 draws information from multiple sources to answer questions in natural language. The problem is that it does not keep track of those sources and cannot provide evidence for its answers. There's no way to tell if GPT-3 is parroting trustworthy information or disinformation -- or simply spewing nonsense of its own making.

Metzler and his colleagues call language models dilettantes -- "They are perceived to know a lot but their knowledge is skin deep." The solution, they claim, is to build and train future BERTs and GPT-3s to retain records of where their words come from. No such models are yet able to do this, but it is possible in principle, and there is early work in that direction. There have been decades of progress on different areas of search, from answering queries to summarizing documents to structuring information, says Ziqi Zhang at the University of Sheffield, UK, who studies information retrieval on the web. But none of these technologies overhauled search because they each address specific problems and are not generalizable. The exciting premise of this paper is that large language models are able to do all these things at the same time, he says.

Mars

'Mushrooms on Mars is a Hoax. Stop Believing Hacks' (thenextweb.com) 79

Several science web sites are strongly disputing a China-based journal's claim that time-lapse photos of Mars show growing mushrooms.

TNW Neural headlined their story "Mushrooms on Mars is a hoax — stop believing hack 'scientists'" If you believe those images demonstrate fungus growing on Mars, I'm about to blow your frickin' mind. Check out this pic. You see that? To heck with fungus, that's an entire highway growing out of the sand in front of a moving bus. You can clearly see that the Earth's sandy crust is being broken apart as the expanding highway organism grows beneath it.

Or, if you're the "Occam's Razor" type: the wind is just blowing sand around. I've never been to Mars, but I'm led to believe there are rocks, dust, and wind. Do we really need to go any further in debunking this nonsense?

They also link to Retraction Watch's page about the story's lead author, Rhawn Gabriel Joseph. IFL Science picks up the story: Nicknamed the Space Tiger King — due to the photographs posted on his frankly ridiculous personal website — Joseph has spent decades erroneously claiming that life has already been discovered on other planets. Back in the 1970s, he began alleging that NASA's Viking lander had found biological matter, despite the agency stating the exact opposite of this.

After setting up his own journal in an attempt to air his unscientific assertions, he later filed a lawsuit against NASA in order to force them to investigate a structure which he claimed resembled a "putative biological organism", but which later turned out to be a rock.

CNET adds: "Claiming that mushrooms are sprouting all over Mars is an extraordinary claim that requires better evidence than an analysis of photographic morphology by a known crank who has claimed, on the basis of the same kind of analysis, that he has seen fields of skulls on Mars," says Paul Myers, a developmental biologist at the University of Minnesota, Morris, who has followed Joseph's work in the past...

After being alerted to the new paper on Wednesday, I sent emails to the associate editors-in-chief of Advances in Microbiology, asking for clarification around the peer review process. They have not responded to requests for comment. I also emailed members of the editorial board listed on SCIRP's website, including Jian Li, a microbiologist at Monash University in Australia. He says he has not been on the journal's editorial board "for at least five to six years" and has not handled any of the papers in the journal.

The "mushrooms" theory was also dismissed by several actual scientists, reports Futurism: "The conditions on Mars are so extreme that you're not going to see fungi or any kind of life growing at that sort of speed under conditions like coldness and low air pressure," Jonathan Clarke, president of Mars Society Australia, told the South China Morning Post. "Life can barely survive, let alone thrive."

Clarke also took issue with the paper claiming that mushrooms were actually growing on Mars. "It's just like if you go to a beach and there are shells," he told the newspaper. "If the wind blows, the sand moves and exposes more shells. But we won't say the shells are growing there, it's just that they become visible..."

"We have more than photos, records, instruments that tell us what these materials are made of," David Flannery, lecturer at the Queensland University of Technology who is a member of NASA's Mars 2020 mission science team, told SCMP. "And we have models for the features we see around us.... Robots are sending back huge amounts of data," he added. "We have plenty of information but it's just that no one is interpreting the features that we see as something like fungi. There's zero evidence for that."

"This paper, which is really not credible, will be ignored by the scientific community," Flannery said.

Opera

Opera Integrates Blockchain-Powered Domains, Providing Access to the Decentralized Web (businessinsider.com) 50

"Chromium-based web browser Opera is all set to fully integrate with blockchain domain name provider Unstoppable Domains," reports TechRadar, "in a bid to provide millions of its users with decentralized web access." Opera users will now be able to access decentralized websites hosted via the InterPlanetary File System (IPFS) using Unstoppable Domains' popular .crypto NFT addresses from the Opera browser. This will include platforms such as iOS, Android, Windows, Mac or Linux. Right now, Opera has over 320 million monthly active users across its offerings, following the addition of a crypto wallet to its browsers in 2019.

Unstoppable Domains was launched in 2018 and provides domain names to users with no renewal fees. Users of Unstoppable Domains are granted full ownership and control when they claim a domain because it is minted as an NFT on the Ethereum blockchain. Domain names such as .crypto replace complex wallet addresses for payments across over 40 cryptocurrency wallets and exchanges in addition to accessing the decentralized web through Opera.

Maciej Kocemba, Product Director at Opera said that the company believes in giving all people the ability to access the full web, regardless of the technology behind it.

The Opera product director was further quoted by Business Insider: "We have always supported web innovation, and the decentralized web or Web3 is the natural next wave. Making Unstoppable Domains accessible in the Opera browsers means our users can try blockchain technologies for themselves. Registering your .crypto domain, which is forever yours, is a great first step into Web3," the company's product director Maciej Kocemba said.

Opera is quickly becoming a leader in pushing for the adoption of Web 3.0, also often described as the decentralized web.

Books

Popular Science Is Now a Fully Digital Magazine (popsci.com) 20

kackle writes: I just received an email telling me that "Popular Science" magazine is no more. That is, it is to be delivered to readers from now on only via ones and zeros. I can't say I had a subscription since its beginnings in 1872, but I did learn much from the rag and will sincerely miss it. "Today, we're unveiling our biggest change in my tenure: Popular Science is now a fully digital magazine," writes Editor-in-Chief Corinne Iozzio. In addition to "redesigned" and "reimagined stories" made especially for mobile devices, Iozzio notes that their various apps "include an archive of 15-plus years of back issues..."

"The mediums may change, but even after all these evolutions and iterations, our core belief remains as fixed and focused as it was in 1872: Embracing science and tech means living in the realm of possibility."
AI

Software Program Dr.Fill Finally Wins Prestigious Crossword Puzzle Event 32

Long-time Slashdot reader gregstumph writes: Dr.Fill, a software program that solves crossword puzzles, finished in first place at the 2021 American Crossword Puzzle Tournament, for the first time ever (its previous best was 11th place in 2017). Dr.Fill, created by Matt Ginsberg, has been participating as a non-competitor at the tournament since 2012. This year, Ginsberg made improvements to Dr.Fill with the assistance of a team from the Berkeley NLP Group.
The program finished "a scant 15 points ahead of Erik Agard on the main block of puzzles 1-7," Ginsberg posted on Facebook. This was followed by "then solving the playoff puzzle perfectly in 49 seconds" (while according to Wikipedia the fastest human competitor, Tyler Hinman, took three minutes to solve the puzzle).

The Facebook post adds graciously, "Total kudos to Erik, the true winner of puzzles 1-7, and to Tyler Hinman, the winner of the event itself."
Businesses

Is SpaceX's Starlink Becoming the World's Dominant ISP? (cringely.com) 162

Technology/space pundit Robert Cringely writes that SpaceX's winning bid on NASA's Artemis lunar lander contract was helped by its flexibility in how it would be paid — made possibly by SpaceX's cushy financial position.

But he believes that's part of a larger story about SpaceX's "steadily crushing its competitors by building a hyper-efficient space ecosystem where the other guys are just building rockets," arguing that SpaceX has already won the global war of ISPs "at a net cost of ZERO dollars," if not a negative net cost, while realizing a dream of a satellite internet service that for 30 years has eluded investors like Bill Gates:

SpaceX making a profit where one would not normally exist comes thanks to U.S. residents who pay telephone and Internet bills. The U.S. Federal Communications Commission (FCC) has been socking-away for a decade about $1.8 billion per year from you and me, saving-up to pay for expansions of rural telephony and broadband. There is now about $16 billion in this federal kitty and the FCC is starting to spend it with telephone and internet service providers, paying them to extend broadband and voice services to remote rural users who are presently underserved or unserved completely. All of this is both perfectly legal and even a good idea. Everybody wins. But circumstances are turning out to indicate that SpaceX is probably winning more than anyone else... So far SpaceX has won auctions for service in parts of 35 states for a total of $885 million... SpaceX just bid for potential customers in places where other companies typically didn't even bother to bid. They took the obvious remote customers and apparently won't be over-charging them or the government, either...

There is no FCC rule saying Comcast couldn't sub-contract...difficult customers to Starlink... Instead of earning $885 million of those FCC subsidies, Starlink is more likely to gain half of the full $9.2 billion — money that can be used for any purpose including financing that Artemis lander. But remember that satellites are a global resource. If SpaceX launches 4000 or 12,000 Starlink satellites to serve the USA, they'll also serve anywhere else the satellites overfly, even North Korea. The same level of service Starlink offers in Omaha will be available in Vietnam or on tankers in the Pacific ocean.

Once Starlink becomes effectively the dominant ISP in America, it will also become the dominant ISP in the world. And all at no cost to SpaceX since the expansion will have been financed from our phone bills.

Cringely cites estimates that 40,000 satellites would be enough to serve every Internet user on Earth, as well as IoT devices and even future as-yet-uninvented network services.

He also asks whether this might ultimately make it harder for China to censor the internet — and whether Apple might attempt a competing satellite-to-phone network, possibly using technology from Samsung.
Security

Security Researcher Dan Kaminsky Has Died 56

Security researcher Marc Rogers (also a BBC contributor) tweeted this morning "I guess theres no hiding it now. We lost Dan Kaminsky yesterday. One of the brightest lights in infosec and probably the kindest soul I knew. The vacuum he leaves behind is impossible to measure. Please keep speculation to yourself and be respectful of his family and friends."

In later tweets, Rogers says he was proud that Kaminsky was his friend, adding "I could literally wrote a book of Dan Kaminsky tales. From shenanigans at events all over the world, to parties and just crazy stuff that happened at the spur of a moment. But most about his crazy brilliant kind generous ideas and offers of help and support. He was one of a kind."

Even the stories in Kaminsky's Wikipedia entry are impressive: He is known among computer security experts for his work on DNS cache poisoning, and for showing that the Sony Rootkit had infected at least 568,200 computers and for his talks at the Black Hat Briefings.

In June 2010, Kaminsky released Interpolique, a beta framework for addressing injection attacks such as SQL injection and cross-site scripting in a manner comfortable to developers.

On June 16, 2010, he was named by ICANN as one of the Trusted Community Representatives for the DNSSEC root.

"Dan was a force of nature," adds Marc Rogers on Twitter. "A hacker who saw not just 1 or 2 moves ahead but so many you sometimes wondered if he was playing the same game: I asked him for a demo. He brought a record turntable he used to move a VM forwards & backwards in time like a DJ scratching."
News

Founder of Adobe Dies at Age 81 (gizmodo.com) 98

Long-time Slashdot reader sandbagger brings the news that Charles 'Chuck' Geschke, the co-founder of Adobe, had died at the age of 81.

The company started in co-founder John Warnock's garage in 1982, and was named after the Adobe Creek which ran behind Warnock's home, offering pioneering capabilities in "What you see is what you get" (or WYSIWYG) desktop publishing.

Gizmodo reports: "This is a huge loss for the entire Adobe community and the technology industry, for whom he has been a guide and hero for decades," Adobe CEO Shantanu Narayen wrote in an email to staff.

"As co-founders of Adobe, Chuck and John Warnock developed groundbreaking software that has revolutionized how people create and communicate, " he continued. "Chuck instilled a relentless drive for innovation in the company, resulting in some of the most transformative software inventions, including the ubiquitous PDF, Acrobat, Illustrator, Premiere Pro and Photoshop."

After earning a doctorate from Carnegie Mellon University, Geschke met Warnock while working at the Xerox Palo Alto Research Center, according to the Mercury News. The two left the company in 1982 and founded Adobe to develop software. Their first product was Adobe PostScript, which Narayen lauded as "an innovative technology that provided a radical new way to print text and images on paper and sparked the desktop publishing revolution."

Debian

Debian Votes to Issue No Statement on Stallman's Return to the FSF Board (debian.org) 209

An anonymous reader writes: Debian Project Secretary Kurt Roeckx has announced the results of a closely-watched vote on what statement would be made about Richard Stallman's readmission to the Free Software Foundation's board.
Seven options were considered, with the Debian project's 420 voting developers also asked to rank their preferred outcomes:
  • Option 1: "Call for the FSF board removal, as in rms-open-letter.github.io"
  • Option 2: "Call for Stallman's resignation from all FSF bodies"
  • Option 3: "Discourage collaboration with the FSF while Stallman is in a leading position"
  • Option 4: "Call on the FSF to further its governance processes"
  • Option 5: "Support Stallman's reinstatement, as in rms-support-letter.github.io"
  • Option 6: "Denounce the witch-hunt against RMS and the FSF"
  • Option 7: "Debian will not issue a public statement on this issue"

While all seven options achieved a quorum of votes, two failed to achieve a majority — options 5 and 6. ("Support Stallman's reinstatement" and "Denounce the witch-hunt...") The option receiving the most votes was #7 (not issuing a public statement) — but it wasn't that simple. The vote's final outcome was determined by comparing every possible pair of options to determine which option would still be preferred by a majority of voters in each possible comparision.

In this case, that winner was still the option which had also received the most votes:


Debian will not issue a public statement on this issue.
The Debian Project will not issue a public statement on whether Richard Stallman should be removed from leadership positions or not.

Any individual (including Debian members) wishing to (co-)sign any of the open letters on this subject is invited to do this in a personal capacity.



The results are captured in an elaborate graph. Numbers inside the ovals show the final ratio of yes to no votes (so a number higher than 1.00 indicates a majority, with much higher numbers indicating much larger majorities). Numbers outside the ovals (along the lines) indicate the number of voters who'd preferred the winning choice over the losing choice (toward which the arrow is pointing).

The winning option is highlighted in blue.


Science

Human Taste Buds Can Tell the Difference Between Normal and 'Heavy' Water, Study Finds (sciencealert.com) 104

An anonymous reader quotes a report from ScienceAlert: [T]here's been a longstanding question over whether heavy water tastes the same as regular drinking water -- or whether its subtle isotopic variation yields a different taste that people may be able to perceive. "There is anecdotal evidence from the 1930s that the taste of pure D2O is distinct from the neutral one of pure H2O, being described mostly as 'sweet,'" an international team of researchers led by first authors and biochemists Natalie Ben Abu and Philip E. Mason explains in a new study. [I]n their new research, Ben Abu, Mason, and their team can finally confirm that there really is something a bit different about the taste of heavy water. "Despite the fact that the two isotopes are nominally chemically identical, we have shown conclusively that humans can distinguish by taste (which is based on chemical sensing) between H2O and D2O, with the latter having a distinct sweet taste," explains senior author and physical chemist Pavel Jungwirth from the Czech Academy of Sciences.

In a taste-testing experiment with 28 participants, most people were able to distinguish between H2O and D2O, and tests with mixed amounts of the waters revealed that greater proportions of heavy water were perceived as tasting sweeter. In tests with mice, however, the animals did not seem to prefer drinking heavy water over regular water, although they did show a preference for sugared water -- suggesting that in mice, D2O does not elicit the same sweet taste that people can perceive. Other taste tests conducted by the team suggest why this is so, indicating that human taste receptivity to D2O is mediated by the taste receptor TAS1R2/TAS1R3, which is known to respond to sweetness in both natural sugars and artificial sweeteners. Experiments in the lab with HEK 293 cells confirmed the same thing, showing robust responses in TAS1R2/TAS1R3 expressing cells when exposed to D2O.
The findings are published in the journal Communications Biology.
The Media

'Why We're Freaking Out About Substack' (nytimes.com) 113

The New York Times explores whether Substack is just a company that makes it easy to charge for newsletters — or a new direct-to-consumer media that's part of a larger cultural shift? This new ability of individuals to make a living directly from their audiences isn't just transforming journalism. It's also been the case for adult performers on OnlyFans, musicians on Patreon, B-list celebrities on Cameo. In Hollywood, too, power has migrated toward talent, whether it's marquee showrunners or actors. This power shift is a major headache for big institutions, from The New York Times to record labels. And Silicon Valley investors, eager to disrupt and angry at their portrayal in big media, have been gleefully backing it. Substack embodies this cultural shift, but it's riding the wave, not creating it...

A New York Times opinion writer, Charlie Warzel, is departing to start a publication on Substack called Galaxy Brain... The Times wouldn't comment on his move, but is among the media companies trying to develop its own answer to Substack and recently brought the columnist Paul Krugman's free Substack newsletter to the Times platform... [T]he biggest threat to Substack is unlikely to be the Twitter-centric political battles among some of its writers. The real threat is competing platforms with a different model. The most technically powerful of those is probably Ghost, which allows writers to send and charge for newsletters, with monthly fees starting at $9. While Substack is backed by the venture capital firm Andreessen Horowitz, Ghost has Wikipedia vibes: It is open-source software developed by a nonprofit...

And it's easy to leave. Unlike on Facebook or Twitter, Substack writers can simply take their email lists and direct connections to their readers with them. Substack's model of taking 10 percent of its writers' subscriptions is "too greedy of a slice to take of anyone's business with very little in return," said Ghost's founder and chief executive, John O'Nolan, a tattooed, nomadic Irishman who is bivouacked in Hollywood, Fla. He said he believed subscription newsletter publishing was "destined to be commoditized."

But Ghost represents an even purer departure from legacy media. More than half of the sites on the platform simply run the software off their own servers. "The technology is designed to be decentralized, and there's no one institution or one corporation that can decide what is OK," he said.

The article also notes that Twitter recently bought the newsletter platform Revue, while Facebook "is developing ambitious plans for a rival that will provide a platform for local journalists, among other writers."

And in a section on indie spirit, it adds as an aside that Bustle Digital Group "confirmed to me that it's reviving the legendary blog Gawker under a former Gawker writer, Leah Finnegan."
Government

Would You Tell an Angel Investor How to Start a New Country? (1729.com) 59

Angel investor Balaji S. Srinivasan (also the former CTO of Coinbase) is now focused on 1729.com, which wants to give you money to do his bidding — or something like that. He's calling it "the first newsletter that pays you.

"It has a regular feed of paid tasks and tutorials with $1000+ in crypto prizes per day, and doubles as a vehicle for distributing a new book I've been writing called The Network State."

His latest post? "How to Start a New Country" (which envisions starting with a "cloud first" digital community): We recruit online for a group of people interested in founding a new virtual social network, a new city, and eventually a new country. We build the embryonic state as an open source project, we organize our internal economy around remote work, we cultivate in-person levels of civility, we simulate architecture in VR, and we create art and literature that reflects our values.

Over time we eventually crowdfund territory in the real world, but not necessarily contiguous territory. Because an under-appreciated fact is that the internet allows us to network enclaves. Put another way, a cloud community need not acquire all its territory in one place at one time. It can connect a thousand apartments, a hundred houses, and a dozen cul-de-sacs in different cities into a new kind of fractal polity with its capital in the cloud. Over time, community members migrate between these enclaves and crowdfund territory nearby, with every individual dwelling and group house presenting an independent opportunity for expansion...

[Cloud countries] are set up to be a scaled live action role-playing game (LARP), a feat of imagination practiced by large numbers of people at the same time. And the experience of cryptocurrencies over the last decade shows us just how powerful such a shared LARP can be...

The cloud country concept "just" requires stacking together many existing technologies, rather than inventing new ones like Mars-capable rockets or permanent-habitation seasteads. Yet at the same time it avoids the obvious pathways of election, revolution, and war — all of which are ugly and none of which provide much venue for individual initiative...

Could a sufficiently robust cloud country with, say, 1-10M committed digital citizens, provable cryptocurrency reserves, and physical holdings all over the earth similarly achieve societal recognition from the United Nations?

For the "do his bidding" part, the post promises that up to ten $100 prizes will be awarded to people who share constructive reviews on their sites/social media pages (including proposals for extensions).

Previously the site had offered $100 for the ten best hirelings "running a newsletter for technological progressives at your own domain, as a way to begin incentivizing the decentralization of media." (It cited a tweet that argues succinctly that "The NYT is telling anti-longevity stories for us. We must take control of our own story.") In general the site describes itself as "a newsletter for technological progressives. That means people who are into cryptocurrencies, startup cities, mathematics, transhumanism, space travel, reversing aging, and initially-crazy-seeming-but-technologically-feasible ideas." So the newsletter-creating task had envisioned them all "constantly pushing for technology in general and reversing aging in particular, writing like their lives depended on it. In other words, blog or die!"

Other rewards went to the first 10 people to complete three Elixir problems, the 100 people who posted the best inspiring proof-of-exercising photos, and 40 people who helped identify people and places "where the ascending world is surpassing the declining world."

For one of his latest "tasks," Srinivasan wants you to read a long essay on quantum computing (and answer questions), with an optional series of "review emails". $10 in bitcoin will be awarded only to the first and last 50 readers/question-answerers, while another $100 in bitcoin will be awarded to the first and last 5 review-email readers who "persist for a month."
Security

Critical Zoom Vulnerability Triggers Remote Code Execution Without User Input (zdnet.com) 14

An anonymous reader quotes a report from ZDNet: A zero-day vulnerability in Zoom which can be used to launch remote code execution (RCE) attacks has been disclosed by researchers. The researchers from Computest demonstrated a three-bug attack chain that caused an RCE on a target machine, and all without any form of user interaction. As Zoom has not yet had time to patch the critical security issue, the specific technical details of the vulnerability are being kept under wraps. However, an animation of the attack in action demonstrates how an attacker was able to open the calculator program of a machine running Zoom following its exploit. As noted by Malwarebytes, the attack works on both Windows and Mac versions of Zoom, but it has not -- yet -- been tested on iOS or Android. The browser version of the videoconferencing software is not impacted. Computest researchers Daan Keuper and Thijs Alkemade earned themselves $200,000 for this Zoom discovery, as it was part of the Pwn2Own contest.

In a statement to Tom's Guide, Zoom thanked the Computest researchers and said the company was "working to mitigate this issue with respect to Zoom Chat." In-session Zoom Meetings and Zoom Video Webinars are not affected. "The attack must also originate from an accepted external contact or be a part of the target's same organizational account," Zoom added. "As a best practice, Zoom recommends that all users only accept contact requests from individuals they know and trust."
Businesses

Wix and Their Dirty Tricks (ma.tt) 60

Matt Mullenweg, co-founder of the open-source blogging platform WordPress, writes: Wix, the website builder company you may remember from stealing WordPress code and lying about it, has now decided the best way to gain relevance is attacking the open source WordPress community in a bizarre set of ads. They can't even come up with original concepts for attack ads, and have tried to rip-off of Apple's Mac vs PC ads, but tastelessly personify the WordPress community as an absent, drunken father in a therapy session.

I have a lot of empathy for whoever was forced to work on these ads, including the actors, it must have felt bad working on something that's like Encyclopedia Britannica attacking Wikipedia. WordPress is a global movement of hundreds of thousands of volunteers and community members, coming together to make the web a better place. The code, and everything you put into it, belongs to you, and its open source license ensures that you're in complete control, now and forever. WordPress is free, and also gives you freedom. So if we're comparing website builders to abusive relationships, Wix is one that locks you in the basement and doesn't let you leave. I'm surprised consumer protection agencies haven't gone after them.

Wix is a for-profit company with a valuation that peaked at around 20 billion dollars, and whose business model is getting customers to pay more and more every year and making it difficult to leave or get a refund. (Don't take my word for it, look at their investor presentations.) They are so insecure that they are also the only website creator I'm aware of that doesn't allow you to export your content, so they're like a roach motel where you can check in but never check out. Once you buy into their proprietary stack you're locked in, which even their support documentation admits.

IBM

Why IBM is Pushing 'Fully Homomorphic Encryption' (venturebeat.com) 122

VentureBeat reports on a "next-generation security" technique that allows data to remain encrypted while it's being processed.

"A security process known as fully homomorphic encryption is now on the verge of making its way out of the labs and into the hands of early adopters after a long gestation period." Companies such as Microsoft and Intel have been big proponents of homomorphic encryption. Last December, IBM made a splash when it released its first homomorphic encryption services. That package included educational material, support, and prototyping environments for companies that want to experiment. In a recent media presentation on the future of cryptography, IBM director of strategy and emerging technology Eric Maass explained why the company is so bullish on "fully homomorphic encryption" (FHE)...

"IBM has been working on FHE for more than a decade, and we're finally reaching an apex where we believe this is ready for clients to begin adopting in a more widespread manner," Maass said. "And that becomes the next challenge: widespread adoption. There are currently very few organizations here that have the skills and expertise to use FHE." To accelerate that development, IBM Research has released open source toolkits, while IBM Security launched its first commercial FHE service in December...

Maass said in the near term, IBM envisions FHE being attractive to highly regulated industries, such as financial services and health care. "They have both the need to unlock the value of that data, but also face extreme pressures to secure and preserve the privacy of the data that they're computing upon," he said.

The Wikipedia entry for homomorphic encryption calls it "an extension of either symmetric-key or public-key cryptography."

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