×
Games

Physical 'Copies' of the New Call of Duty Are Just Empty Discs (techcrunch.com) 53

An anonymous reader quotes a report from TechCrunch: Cartridges and discs used to be how you got the latest games, but that's been changing as downloads have become more convenient and reliable. But some people prefer the sure thing: a physical copy, so they can play offline or with a bad connection. To them, Activision says "qq": the Call of Duty: Modern Warfare II disc is basically just a link to a 150-gigabyte download. Now, to be fair, games that size don't fit neatly on even high capacity Blu-ray discs, which for distribution purposes max out at around 50 gigs. Not that we haven't seen multi-disc games before (I never finished Final Fantasy VIII because the final disc was scratched someday, Edea), but clearly Activision decided it wasn't worth the bother in this case. [...] Far from having the full game on it, the disc is almost completely empty. This 72-megabyte app is basically just an authenticator and shell that initiates the enormous download process. I'd be willing to bet that most of those 72 megabytes are 4K video files of logos. There's even a pre-order steelbook bonus (that's a metal case for the disc and anything else it comes with). Players may be disappointed to find that this fancy reinforced packaging protects nothing of value.

Obviously there is great waste entailed in the production of perhaps millions of discs (though the numbers are likely much lower than they used to) for no reason. But waste is endemic in consumerism. The bait and switch of it is the galling thing -- that Activision is taking the worst of both worlds. There's literally no point in even providing a physical version of the software if none of the reasons for doing so are fulfilled by it. It's the equivalent of the next season of Stranger Things coming on a disc that just loads up Netflix and starts streaming. Why bother? It's worth asking whether Activision could have built a version of the game that fit on a disc at all. Considering how proudly they've been advertising the realism of the graphics, probably not. A single 4K texture unit, say for a building front or character model, may be scores of megabytes, and any AAA game will have countless such textures. Meanwhile the audio and video assets also have to fit on there, and they can only be compressed so far before they degrade.

Businesses

Meta's Profit Slides by More Than 50 Percent as Challenges Mount (nytimes.com) 84

The social networking company, which is trying to shift into the so-called metaverse, posted falling sales and said it was "making significant changes" to operate more efficiently. The New York Times reports: This year, Meta's earnings have been hit hard by its spending on the metaverse and its slowing growth in social networking and digital advertising. In July, the Silicon Valley company posted its first sales decline as a public company. Its stock has plunged more than 60 percent this year. On Wednesday, Meta continued that trajectory and indicated that the decline would not end anytime soon. It said it would be "making significant changes across the board to operate more efficiently," including by shrinking some teams and by hiring only in its areas of highest priority.

The company reported a 4 percent drop in revenue for its third quarter -- to $27.7 billion, down from $29 billion a year earlier. Net income was $4.4 billion, down 52 percent from a year earlier. Spending soared by 19 percent from a year earlier. The company's metaverse investments remained troubled. Meta said its Reality Labs division, which is responsible for the virtual reality and augmented reality efforts that are central to the metaverse, had lost $3.7 billion compared with $2.6 billion a year earlier. It said operating losses for the division would grow "significantly" next year. For the current quarter, Meta forecast revenue of between $30 billion and $32.5 billion, which would be down from a year ago. The company's shares fell more than 11 percent in after-hours trading.
In a statement, Mr. Zuckerberg, Meta's founder and chief executive, acknowledged "near-term challenges on revenue." But he added that "the fundamentals are there for a return to stronger revenue growth" and that he was "approaching 2023 with a focus on prioritization and efficiency."
AI

'Deepfakes' of Celebrities Have Begun Appearing in Ads, With or Without Their Permission (wsj.com) 57

Digital simulations of Elon Musk, Tom Cruise, Leo DiCaprio and others have shown up in ads, as the image-melding technology grows more popular and presents the marketing industry with new legal and ethical questions. From a report: Celebrity deepfakes are coming to advertising. Among the recent entries: Last year, Russian telecommunications company MegaFon released a commercial in which a simulacrum of Hollywood legend Bruce Willis helps defuse a bomb. Just last week, Elon Musk seemed to star in a marketing video from real-estate investment startup reAlpha Tech. And last month a promotional video for machine-learning firm Paperspace showed talking semblances of the actors Tom Cruise and Leonardo DiCaprio. None of these celebrities ever spent a moment filming these campaigns. In the cases of Messrs. Musk, Cruise and DiCaprio, they never even agreed to endorse the companies in question. All the videos of digital simulations were created with so-called deepfake technology, which uses computer-generated renditions to make the Hollywood and business notables say and do things they never actually said or did.

Some of the ads are broad parodies, and the meshing of the digital to the analog in the best of cases might not fool an alert viewer. Even so, the growing adoption of deepfake software could eventually shape the industry in profound ways while creating new legal and ethical questions, experts said. Authorized deepfakes could allow marketers to feature huge stars in ads without requiring them to actually appear on-set or before cameras, bringing down costs and opening new creative possibilities. But unauthorized, they create a legal gray area: Celebrities could struggle to contain a proliferation of unauthorized digital reproductions of themselves and the manipulation of their brand and reputation, experts said.

Transportation

Stockholm Thinks It Can Have an Electric Bikeshare Program So Cheap It's Practically Free (vice.com) 53

Aaron Gordon writes via Motherboard: This past June, Stockholm introduced a new shared bicycle service to replace Stockholm City Bikes, which operated from 2006 until 2018. Since that service shut down, the city was one of many around the world swamped by shared e-scooters that littered sidewalks and streets. As a result, the city wanted to reboot a bikeshare program with a more modern approach without succumbing to the trappings of the dockless scooter and bike craze. The new service, Stockholm eBikes, started relatively small, with just over a thousand bikes this past summer, but will grow to more than 5,000 for this coming summer. However, this is not just another bikeshare program. First, all of the bikes are electric. And second, it is ridiculously, ludicrously, almost impossibly cheap to use.

The first time I stumbled on the Stockholm eBikes website and did a currency conversion, I figured there must be some mistake. The website says a 24-hour plan "just to unlock a bike and enjoy Stockholm eBikes for 24 hours" costs 11 Krona, or 98 cents at current conversion rates. A 7-day plan is 26 Krona ($2.32). A 30-day plan is 35 Krona ($3.12). And a whole year of unlimited 90-minute e-bike rides costs a measly 157 Krona, or just about $14. If you want to ride more than 90 minutes in one trip, you will be charged an extra 11 Krona (about $1) per extra hour. This is not simply cheap by e-bike rental standards. It is several orders of magnitude cheaper. And it is a story with global implications for the bikeshare industry and urban transportation in general. Because bikeshare systems have entered a paradox. The invention and proliferation of e-bikes have the potential to make bikeshare systems even more useful thanks to the effortless pedaling including on hills and higher speeds. But virtually every system has surcharges to ride an e-bike, making it expensive to use over time. "It's a truly unique system," [said Daniel Mohlin, Nordics Regional Manager for Inurba Mobility, the company that won the seven-year contract for the new bikeshare program]. "Both in terms of the technology and the setup and the pricing in combination with it." So I asked Mohlin the obvious question: How can Stockholm offer essentially the same product and service for so much less than basically every other city? The obvious assumption would be that, unlike most every bikeshare system in the world which is expected to break even without public subsidies in contrast to traditional public transportation like buses and subways, the government is helping to foot the bill of Stockholm eBikes. [...] But Mohlin said that isn't the case in Stockholm. The city isn't giving Inurba any money.

Mohlin says they plan to run a profitable bikeshare system by doing one thing most other systems do and another thing he says is too often missing. The first thing, the one that everyone does, is advertising. Inurba will be selling advertisements on the bikes and on 350 advertising locations near where the bikes are parked. But the brand will remain Stockholm eBikes. [...] Advertising will only get them so far. The entire bikeshare system, Mohlin said, has been designed to be as efficient and cost-effective as possible. And this, he says, is the biggest difference between Stockholm's system and the ones other cities offer. [...] Inurba adopted a hybrid solution that some e-scooter companies have piloted in a few cities. Instead of traditional docks, there are virtual stations, painted lines on the ground with a sign post. Users lock and unlock the bikes via an app. Locking the bikes requires being within one of the station's geofenced zones. These virtual stations not only save Inurba lots of money not having to outfit and maintain physical docks, but it also provides operational flexibility. Because there is some wiggle room in the geofence by nature of GPS's imprecision, the stations can "swallow a lot more bikes" than traditional docks, as Mohlin put it. This helps avoid the always-empty-or-always-full phenomenon many docked bikeshare systems struggle with.

Mohlin also talked up Inurba's IT infrastructure that helps them learn which stations tend to get full at what time of day and which tend to get empty. He says this enables them to be more efficient with bike-balancing efforts, that it's "basically, do the right task in the right order at the right time." Another smaller money-saver is the company uses cargo e-bikes to go around swapping out batteries, which has to happen about once every three days per bike on average. This means battery swappers aren't stuck in traffic driving a van and can swap out more batteries per worker.
So far, the model appears to be working. "55,000 active users took almost 450,000 trips, averaging six per day per bike, which is generally considered high for a bikeshare system," writes Gordon. "Plus, the average trip was almost 40 minutes, much higher than most bikeshare schemes with mechanical bikes, including Helsinki where Inurba also operates the bikeshare system where the average trip is between 12 and 16 minutes."

"We're really looking forward for next year when we can get the full system in operation," Mohlin said. "But I'm confident this is a really unique system that is going to have an impact."
Businesses

Company That Makes Rent-Setting Software For Apartments Accused of Collusion, Lawsuit Says (propublica.org) 116

An anonymous reader quotes a report from ProPublica: Renters filed a lawsuit (PDF) this week alleging that a company that makes price-setting software for apartments and nine of the nation's biggest property managers formed a cartel to artificially inflate rents in violation of federal law. The lawsuit was filed days after ProPublica published an investigation raising concerns that the software, sold by Texas-based RealPage, is potentially pushing rent prices above competitive levels, facilitating price fixing or both. [...] RealPage's software uses an algorithm to churn through a trove of data each night to suggest daily prices for available rental units. The software uses not only information about the apartment being priced and the property where it is located, but also private data on what nearby competitors are charging in rents. The software considers actual rents paid to those rivals -- not just what they are advertising, the company told ProPublica.

ProPublica's investigation found that the software's design and reach have raised questions among experts about whether it is helping the country's biggest landlords indirectly coordinate pricing -- potentially in violation of federal law. In one neighborhood in downtown Seattle, ProPublica found, 70% of more than 9,000 apartments were controlled by just 10 property managers, who all used RealPage pricing software in at least some of their buildings. RealPage told ProPublica that the company "uses aggregated market data from a variety of sources in a legally compliant manner." The company also said that landlords who use employees to manually set prices "typically" conduct phone surveys to check competitors' rents, which the company says could result in anti-competitive behavior. "RealPage's revenue management solutions prioritize a property's own internal supply/demand dynamics over external factors such as competitors' rents," a company statement said, "and therefore help eliminate the risk of collusion that could occur with manual pricing."

The lawsuit said that RealPage's software helps stagger lease renewals to artificially smooth out natural imbalances in supply and demand, which discourages landlords from undercutting pricing achieved by the cartel. Property managers "thus held vacant rental units unoccupied for periods of time (rejecting the historical adage to keep the 'heads in the beds') to ensure that, collectively, there is not one period in which the market faces an oversupply of residential real estate properties for lease, keeping prices higher," it said. Such staggering helped the group avoid "a race to the bottom" on rents, the lawsuit said. RealPage brags that clients -- who agree to provide RealPage real-time access to sensitive and nonpublic data -- experience "rental rate improvements, year over year, between 5% and 12% in every market," the lawsuit said. RealPage encourages property companies to have daily calls with a RealPage pricing adviser and discourages deviating from the rent price suggested by the software, the lawsuit said.
A RealPage representative told ProPublica that the company "strongly denies the allegations and will vigorously defend against the lawsuit."

RealPage "uses aggregated market data from a variety of sources in a legally compliant manner." The company also said that landlords who use employees to manually set prices "typically" conduct phone surveys to check competitors' rents, which the company says could result in anti-competitive behavior.

"RealPage's revenue management solutions prioritize a property's own internal supply/demand dynamics over external factors such as competitors' rents," a company statement said, "and therefore help eliminate the risk of collusion that could occur with manual pricing."
Businesses

Uber Launches Advertising Arm To Tap Lucrative Revenue Stream (bloomberg.com) 13

Uber is launching a dedicated advertising arm in a push to cash in on a captive audience and tap the higher-margin revenue stream. From a report: The new division encompasses ad offerings on Uber's ride-hailing and food-delivery apps. On Uber Eats, for example, brands will be able to pay for sponsored listings, prominent placing on the homepage or checkout, and featured menu items. Uber also rolled out Journey Ads, a new service that runs advertisements for ride-share users while they wait for their driver and during their trip. More than 40 brands have partnered with Uber to run Journey Ads, including NBCUniversal and Heineken NV, Uber said in a statement on Wednesday. The move expands Uber's prior efforts to monetize an audience of 122 million monthly active users.
Television

Netflix Password-Sharing Crackdown Will Roll Out Globally In 'Early 2023' (theverge.com) 77

As part of Netflix's earning results today, which says the company reversed customer losses, Netflix plans to crack down on password sharing beginning in 2023. The Verge reports: After giving users the ability to transfer their profiles to new accounts last week, the streamer says it will start letting subscribers create sub-accounts starting next year in line with its plans to "monetize account sharing" more widely. [...] Earlier this year, Netflix reported losing subscribers for the first time in over 10 years, with the company's subscriber count dipping by another 1.3 million in the US and Canada and 1 million worldwide last quarter. To remedy this, Netflix has also been slowly nudging subscribers away from password sharing. The company conducted tests that prompted users in Chile, Costa Rica, and Peru to pay extra for a sub-account if Netflix detected someone was using the owner's subscription outside of their household.

It also tried out a way for users in Argentina, El Salvador, Guatemala, Honduras, and the Dominican Republic to buy additional "homes" for accounts located outside of the subscriber's primary household. More recently, Netflix widely introduced a Profile Transfer tool that lets users easily transfer their personalized recommendations, viewing history, My List, saved games, and other settings to a new account after testing it in other countries. Last month, a report from Rest of World revealed frustration from users subject to the tests in Latin America.
The earnings report (PDF) projects that the company's new ad-supported streaming service, which starts at $6.99 per month and launches in November, will help attract 4.5 million subscribers by year's end. This quarter it added 2.4 million subscribers and grew by 104,000 paid subscribers in the U.S. and Canada over the last three months, up from 73,000 in the same period last year.
Ubuntu

Ubuntu's New Terminal 'Ad' is Angering Users (omgubuntu.co.uk) 106

Joey Sneddon, reporting at OMG! Ubuntu: In September I tweeted a screenshot of something unexpected that has started to show up in the terminal when I ran system updates. It didn't enrage me at the time (and it kinda still doesn't) but I did find it a little ... Off. Now, if you're suitably tuned-in to the Linux newswire and/or an avid attendee of social media you'll probably heard about the drama in question. If you haven't, then allow me to... Yes, the furore is over an "ad" for Ubuntu Pro, Canonical's revamped support offering that replaces/augments Ubuntu Advantage (which has been around for many years) that appears in the terminal when managing system updates.

Other people are calling it an "ad" (hence quote marks). I prefer the term plug (which, it turns out, some people aren't familiar with; it means to mention something in order to promote it). For although this sentence is technically advertising something, in this case Ubuntu Pro, the offering itself is free for regular users (on up-to five devices). Thus, it's not like this is an "ad" that generates Canonical revenue. It's more akin to a public service announcement to raise awareness.

IT

DuckDuckGo's Privacy-Focused Mac Browser is Now Available for Public Beta Testing (theverge.com) 13

DuckDuckGo is rolling out its web browsing app for Mac users as an open beta test. Designed for privacy, the app was announced back in April as a closed beta, but is now available for all Mac users to try before its official public launch. From a report: The desktop browser includes the same built-in protections we've seen already featured in DuckDuckGo's mobile apps, combining DuckDuckGo's search engine, defenses against third-party tracking, cookie pop-up protection, and its popular one-click data clearing 'Fire Button.' Some additional features have been added to the browser (version 0.30) since its original announcement.

Now users can try Duck Player, a feature that protects users from targeted ads and cookies while watching YouTube content. Ads viewed within the Duck Player will not be personalized, which DuckDuckGo claims actually removed most YouTube ads as a result during testing. YouTube will still register your views, but content watched through Duck Player won't contribute to your YouTube advertising profile. Pinned tabs and a new bookmarks bar have been included to address feedback from early beta testing, as well as a way to view your locally stored browsing history. DuckDuckGo's Cookie Consent Pop-Up Manager is also available which works on about 50 percent of sites (with more to come) to automatically choose the most private option and spare users from the annoying pop-up messages. The app also lets you activate DuckDuckGo Email Protection on the desktop to better protect your inbox with email tracker blocking.

Facebook

Meta To Sell Giphy After UK Regulator Blocks $315 Million Deal (ft.com) 26

Meta has been ordered to sell gif platform Giphy for the second time by the UK competition regulator, bringing an end to the $315mn deal following a two-year antitrust battle. From a report: The Competition and Markets Authority said on Tuesday that Meta's purchase of New York-based Giphy -- the biggest provider of animated images known as gifs to social networks -- would "limit choice for UK social media users and reduce innovation in UK display advertising." The CMA first told Meta to unwind the deal last November, but was forced by the Competition Appeal Tribunal in July to reconsider its conclusion after it upheld one of the social media company's grounds of appeal.

The CMA's final decision underlines the pressure on Silicon Valley's biggest technology companies from the UK regulator, which has broad powers to intervene in tie-ups touching British consumers even when the parties are based overseas. The Giphy deal marked the first time the regulator had moved to dismantle a completed Big Tech deal. Meta on Tuesday said it was "disappointed by the CMA's decision" but accepted the ruling as "the final word on the matter."

Google

Google Selects Coinbase To Take Cloud Payments With Cryptocurrencies and Will Use Its Custody Tool (cnbc.com) 11

Google said Tuesday that it will rely on Coinbase to start letting some customers pay for cloud services with cryptocurrencies early in 2023, while Coinbase said it would draw on Google's cloud infrastructure. From a report: The deal, announced at Google's Cloud Next conference, might succeed in luring cutting-edge companies to Google in a fierce, fast-growing market, where Google's top competitors do not currently permit clients to pay with digital currencies. The cloud business helps diversify Google parent Alphabet away from advertising, and it now accounts for 9% of revenue, up from less than 6% three years ago, as it is expanding more quickly than Alphabet as a whole. Coinbase, which generates a majority of its revenue from retail transactions, will move data-related applications to Google from the market-leading Amazon Web Services cloud, which Coinbase has relied on for years, said Jim Migdal, Coinbase's vice president of business development. The Google Cloud Platform infrastructure service will initially accept cryptocurrency payments from a handful of customers in the Web3 world who want to pay with cryptocurrency, thanks to an integration with the Coinbase Commerce service, said Amit Zavery, vice president and general manager and head of platform at Google Cloud, in an interview with CNBC.
Government

Hollywood and Netflix Report Top Piracy Threats To US Government (torrentfreak.com) 103

An anonymous reader quotes a report from TorrentFreak: The Motion Picture Association (MPA) has sent its latest overview of notorious piracy markets to the US Government. The Hollywood group, which also represents Netflix, lists a broad variety of online piracy threats. Aside from traditional pirate sites, it also includes domain registries, hosting providers, advertisers, and apps. [...] The MPA report typically provides a detailed overview of the piracy landscape. This year, the USTR further asked rightsholders to explain how piracy impacts US workers. According to the movie industry group, the effect is significant. "In 2020, there were an estimated 137.2 billion visits to film and TV piracy sites globally, which cost the U.S. economy at least $29.2 billion in lost revenue each year. Specifically, piracy has been estimated to reduce employment in our industry between 230,000 and 560,000 jobs," MPA writes, citing external research. The MPA notes that piracy is a global problem that requires cooperation from the broader Internet ecosystem. Services that see themselves as neutral intermediaries, operating parts of the core Internet infrastructure, should take responsibility. "All stakeholders in the internet ecosystem -- including hosting providers, DNS providers, cloud services, advertising networks, payment processors, social networks, and search engines -- should actively seek to reduce support for notoriously infringing sites," MPA writes.

The industry group views Cloudflare as part of this group and mentions the US company by name in its submission. "Cloudflare's customers include some of the most notorious, longstanding pirate websites in the world, including the massively popular streaming site cuevana3.me and The Pirate Bay," MPA notes, adding that repeated notices of infringement elicited no action on Cloudflare's part. The notorious markets list is limited to non-US operations, so Cloudflare itself isn't one of the MPA's targets. Various other Internet services are, including several third-party intermediaries. The MPA's list of notorious markets calls out domain name registries, including the Russian .RU registry, and the companies that maintain the records for the .CH, .CC, .IO, .ME and .TO domain names. These continue to keep pirate sites on board, despite numerous complaints. The same is true for the payment provider VoguePay, which is reportedly quite popular among IPTV services. In addition, advertisers such as 1XBET and Propeller Ads are called out as well. The latter company rebutted MPA's accusations last year but that didn't prevent it from being highlighted again.

Hosting companies are also cited as intermediaries that could and should do more. Instead, some find themselves appealing to pirate services with products such as "bulletproof" hosting. Squitter.eu and Amaratu are two such examples, the MPA reports. In addition to third-party intermediaries, there is also a category of services that caters to pirates directly. These "piracy as a service" (PaaS) companies offer tools that allow people to start a pirate site with minimal effort. "PaaS encompasses a suite of often off-the-shelf services that make it easy for would-be pirates without any technical knowledge to create, operate, and monetize a fully functioning pirate operation," MPA writes. [...] Actual pirate sites themselves are also mentioned, including the usual suspects The Pirate Bay, RARBG and YTS. In addition to torrent sites, the MPA also lists direct download hubs, streaming portals and linking sites, including Uptobox.com, Fmovies.to and Egy.best. Various dedicated piracy apps get a mention as well, and the MPA further includes a long list of unauthorized IPTV services. The anti-piracy group says that it has identified more than a thousand pirate IPTV platforms, so the list provided to the USTR is certainly not exhaustive. In fact, the MPA says that all companies, sites, and services are part of a broader piracy problem. Those flagged in the MPA's report are just examples of some of the worst offenders, nothing more.
A list of all sites and services that are highlighted and categorized in MPA's notorious markets submission (PDF) can be found in the article.
Space

Space Billboards Could Cost $65 Million and Still Turn a Profit (techcrunch.com) 118

A new study suggests that a billboard-like constellation of about 50 satellites, costing $65 million all in, could shine ads to every corner of the Earth for months -- and potentially make money while doing so. TechCrunch reports: The study, from Russian researchers at the Skolkovo Institute of Science and Technology (Skoltech) and Moscow Institute of Physics and Technology (MIPT), presents a fairly compelling case that is bolstered by the recent controversy around SpaceX's highly visible Starlink satellites. The paper's proposal involves sending up a constellation of about 50 satellites at a 12U CubeSat volume -- think about the size of a full paper grocery bag. The satellites would enter a sun-synchronous orbit, meaning they'll always be in direct sunlight as they pass around the Earth. Once in orbit, they would deploy large, parabolic reflectors that would bounce sunlight down toward the Earth. These could be tilted to best present the sunlight to a target area they are passing over, and from the ground would appear to be a group of stars moving in synchrony for a period of perhaps three to five minutes. (To be clear, the image at top is just for illustration -- it would be much dimmer in reality.)

The 50 satellites could rearrange themselves in patterns, from letters to simple graphics -- not fast, but fast enough that the shape could evolve over their visible time, or change advertisers between target cities. They would deorbit after 1-3 months, depending on several factors. I've asked the researchers for clarification on the lifetime, display length and a few other details and will update this post if I hear back. The physical possibility of doing this doesn't seem outlandish at all considering how visible existing satellites can be in these orbits, and the precision with which they can be arranged already. So with that established, a good deal of the paper is dedicated to an economic analysis. After all, we probably could have launched a Nike logo to space in the '90s (and there were attempts) if the world came together on it... but why would they? The thing has to make financial sense.

The cost of the mission is estimated at $65 million, most of which goes to manufacturing the 50 satellites ($48.7 million), then to testing, support and engineering ($11.5 million), and of course launch ($4.8 million). That seems reasonable enough in theory. But it gets a little fuzzy in the income estimates. A complicated equation for determining which cities, in which regions and at what times of the year would make more money suggests that winter provides the greatest ROI. You might think: but people stay inside during the winter. Yes, but not in the tropics and much of south and southeast Asia, where winter brings longer nights but nothing like the inclement weather of northern latitudes. And it happens some of the most densely populated cities in the world are there. Their most optimistic estimate puts net income at around $111 million, over three months and 24 displays -- that works out to around $4.6 million per ad. Super Bowl ads cost more than that, and only last 30 seconds -- though of course they're in 4K and full color with sound. But the money and appetite for stunt advertising is definitely there.

Google

Google To Pay $85 Million To End Arizona Consumer-Privacy Suit (bloomberg.com) 8

An anonymous reader quotes a report from Bloomberg: Alphabet's Google will pay $85 million to resolve a consumer privacy suit by Arizona claiming the technology giant surreptitiously collects data on users' whereabouts for targeted advertising. The settlement comes as Google is facing similar complaints by a group of state attorneys general, including Texas, Indiana and Washington D.C., in their respective state courts, over user location data. Arizona accused Google in a May 2020 complaint of violating the state's Consumer Fraud Act by gathering location data even after users opt out of a feature that records location history through other settings such as "Web & App Activity." Google, in its defense, had argued that the state consumer protection law requires that alleged fraud is connected to a sale or advertisement. In January, an Arizona state judge denied Google's request to dismiss the case. The settlement represents the largest amount per individual user Google has paid in "a privacy and consumer-fraud lawsuit of this kind," Attorney General Mark Brnovich's office said in a statement on Tuesday. "I am proud of this historic settlement that proves no entity, not even big tech companies, is above the law."

Meanwhile, a Google spokesperson said Arizona's suit was based on old product policies that the company changed years ago. "We provide straightforward controls and auto delete options for location data, and are always working to minimize the data we collect," they said. "We are pleased to have this matter resolved and will continue to focus our attention on providing useful products for our users."
Privacy

TikTok Tracks You Across the Web, Even If You Don't Use the App (consumerreports.org) 44

An anonymous reader quotes a report from Consumer Reports: A Consumer Reports investigation finds that TikTok, one of the country's most popular apps, is partnering with a growing number of other companies to hoover up data about people as they travel across the internet. That includes people who don't have TikTok accounts. These companies embed tiny TikTok trackers called "pixels" in their websites. Then TikTok uses the information gathered by all those pixels to help the companies target ads at potential customers, and to measure how well their ads work. To look into TikTok's use of online tracking, CR asked the security firm Disconnect to scan about 20,000 websites for the company's pixels. In our list, we included the 1,000 most popular websites overall, as well as some of the biggest sites with domains ending in ".org," ".edu," and ".gov." We wanted to look at those sites because they often deal with sensitive subjects. We found hundreds of organizations sharing data with TikTok.

If you go to the United Methodist Church's main website, TikTok hears about it. Interested in joining Weight Watchers? TikTok finds that out, too. The Arizona Department of Economic Security tells TikTok when you view pages concerned with domestic violence or food assistance. Even Planned Parenthood uses the trackers, automatically notifying TikTok about every person who goes to its website, though it doesn't share information from the pages where you can book an appointment. (None of those groups responded to requests for comment.) The number of TikTok trackers we saw was just a fraction of those we observed from Google and Meta. However, TikTok's advertising business is exploding, and experts say the data collection will probably grow along with it.

After Disconnect researchers conducted a broad search for TikTok trackers, we asked them to take a close look at what kind of information was being shared by 15 specific websites. We focused on sites where we thought people would have a particular expectation of privacy, such as advocacy organizations and hospitals, along with retailers and other kinds of companies. Disconnect found that data being transmitted to TikTok can include your IP address, a unique ID number, what page you're on, and what you're clicking, typing, or searching for, depending on how the website has been set up. What does TikTok do with all that information? "Like other platforms, the data we receive from advertisers is used to improve the effectiveness of our advertising services," says Melanie Bosselait, a TikTok spokesperson. The data "is not used to group individuals into particular interest categories for other advertisers to target." If TikTok receives data about someone who doesn't have a TikTok account, the company only uses that data for aggregated reports that they send to advertisers about their websites, she says. There's no independent way for consumers or privacy researchers to verify such statements. But TikTok's terms of service say its advertising customers aren't allowed to send the company certain kinds of sensitive information, such as data about children, health conditions, or finances. "We continuously work with our partners to avoid inadvertent transmission of such data," TikTok's Bosselait says.
What can you do to protect your personal information? Consumer Reports recommends using privacy-protecting browser extensions like Disconnect, changing your browser's privacy settings to block trackers, and trying a more private browser like Firefox and Brave.
Australia

Pandemic Sends Australia's Gambling Problem Online (nbcnews.com) 10

Already the world's biggest gambling nation in terms of loss per person, Australia has seen a shift in betting behavior since the pandemic-forced closure of public venues. From a report: Gamblers' losses on poker machines shrank for the first time during the pandemic, but at a rate far slower than an unprecedented increase in money lost on apps, data showed. That means more players are being exposed to an industry that is harder to regulate than traditional gambling. Australia's gambling industry has been in the spotlight in recent years, with public inquiries lashing its biggest casino operators due to lapses in money laundering protections. Online gambling has also been the focus of inquiries, but with its increasing prevalence, the government has answered consumer advocates with a pledge to take a deeper look.

App providers are mostly foreign such as London-listed Flutter Entertainment -- owner of the most popular betting app in Australia, Sportsbet -- and Entain, owner of third-ranked app Ladbrokes. Unlike venues, they benefit from marketing methods such as text message-based promotions falling outside the scope of gambling advertising restrictions. Gamblers' loss on poker machines was A$11.4 billion ($7.3 billion USD) in 2021, shrinking A$1.1 billion or 17% from 2019, the year before lockdowns began, showed data from Monash University's School of Public Health & Preventive Medicine. But gamblers' loss in online sports betting swelled A$3.2 billion or 80% to A$7.1 billion in the same period, showed figures supplied by industry consultancy H2 Gambling Capital, which excluded credit often rewarded in promotions.

Crime

Hackathon Finds Dozens of Ukrainian Refugees Trafficked Online (arstechnica.com) 50

An anonymous reader quotes a report from Ars Technica: Earlier this year, the International Organization for Migration reported that more than 3 million refugees fleeing war-torn Ukraine were "at heightened risk of exploitation." Human trafficking cases, they warned, involved refugees more likely to leave home suddenly without secure financial resources and "less likely to be identified in the immediate aftermath of mass displacement." Since February, the European Union announced (PDF) that the number is even larger, counting more than 5.4 million people who "have arrived in the European Union since the beginning of the war in Ukraine." "All relevant stakeholders have recognized that the threat of trafficking in human beings is high and imminent," EU's human trafficking plan states. Since women and children represent the majority of refugees fleeing, the plan says they are believed to be most at risk.

To respond, the EU began monitoring online and offline human trafficking risks, and experts called for countries across Europe to start working together to shield refugees during this uncertain time of conflict. This week, the EU's law enforcement agency focused on cybercrimes, Europol, reported that it had done exactly that by coordinating the first online EU-wide hackathon. By bringing together law enforcement authorities from 20 countries to aid in their investigations, the hackathon targeted criminal networks using social platforms and websites to map out the online criminal landscape of human trafficking across Europe. In particular, Europol noted in its report, "investigators targeted human traffickers attempting to lure Ukrainian refugees."

"The Internet and human trafficking are interlinked," Europol stated in its report, which identified 30 online platforms "related to vulnerable Ukrainian refugees," 10 specifically targeting refugees for human trafficking. Europol identified 80 persons/usernames (with 30 possibly exploiting Ukrainian refugees), 11 suspected human traffickers (five believed to be targeting Ukrainian refugees), and 45 possible victims, 25 of which were Ukrainian. Countries involved in the hackathon were Austria, Albania, Belgium, Denmark, France, Finland, Germany, Greece, Hungary, Lithuania, Netherlands, Portugal, Poland, Romania, Slovenia, Slovakia, Spain, Sweden, the United Kingdom, and Ukraine. Online platforms probed during the hackathon included "a wide range of websites" and "social media, dating platforms, advertising and aid platforms, forums and messaging applications."

Social Networks

TikTok To Ban All Political Fundraising On Its Platform (theverge.com) 40

TikTok says it plans to ban all fundraising activity soon -- only six weeks before the November midterm elections. The Verge reports: In a blog post, TikTok's president of global business solutions, Blake Chandlee, said the company would immediately turn off all advertising and monetization features, like gifting and tipping, for politicians and parties on the platform. Additionally, accounts belonging to governments, politicians, and political parties will have to apply for verification. Over the next few weeks, TikTok expects to roll out a sweeping ban on campaign fundraising altogether. The ban will prohibit politicians and parties from using the platform to direct viewers to their campaign websites to make donations. TikTok spokesperson Jamie Favazza told The Verge on Tuesday that the company plans to enforce these new rules "through a combination of technology and human moderation."

"We will work with governments, politicians, and political parties to verify their account either when they submit a verification request, or if we identify an account we believe belongs to a government, politician, or political party, we will confirm the authenticity of the account and begin the verification process."
Cellphones

Ask Slashdot: What High-End Smartphone Is Best For Privacy? 196

New submitter cj9er writes: Considering all the privacy issues in today's online climate (all the issues with Meta right now), what is the best high-end smartphone to select?

Apple: No way they don't sell your data... Sure, they have privacy for third-party apps, but what about the data they collect from the phone itself? Consider what the revenue is on a single smartphone (say $150), how do you think they have all that cash on hand?

Google: Yeah right, Pixel is probably collecting [data] 24/7 considering their main business is selling ads on Search. They have developed the Pixel line because they probably realized they were missing out on the direct collection of data from their own hardware (cut out the middle players using Android).

Samsung: Their TVs even collect and sell data on you. I don't really understand the price premium on Galaxy phones anyways.

I have kept my data and Wi-Fi turned off on my phones for years. Initially it was for battery reasons but now add in data collection. Ultimately, if we could turn off the GPS feature at will on our phones, maybe we could prevent all tracking (except for cellular triangulation). If we then think about safety, GPS is great and now with satellite-tracking on Apple phones, even better. But then what is going on behind the scenes 99.99% of the rest of the time when you don't require those options for safety reasons?

What phone manufacturer can be trusted?
The Courts

Meta Sued For Skirting Apple Privacy Rules To Snoop On Users (bloomberg.com) 36

An anonymous reader quotes a report from Bloomberg: Meta was sued for allegedly building a secret work-around to safeguards that Apple launched last year to protect iPhone users from having their internet activity tracked. In a proposed class-action complaint filed Wednesday in San Francisco federal court, two Facebook users accused the company of skirting Apple's 2021 privacy rules and violating state and federal laws limiting the unauthorized collection of personal data. A similar complaint was filed in the same court last week. The suits are based on a report by data privacy researcher Felix Krause, who said that Meta's Facebook and Instagram apps for Apple's iOS inject JavaScript code onto websites visited by users. Krause said the code allowed the apps to track "anything you do on any website," including typing passwords.

According to the suits, Meta's collection of user data from the Facebook app helps it circumvent rules instituted by Apple in 2021 requiring all third-party apps to obtain consent from users before tracking their activities, online or off. Meta has said it expected to miss out on $10 billion in ad revenue in 2022 because of Apple's changes. The Facebook app gets around Apple privacy rules by opening web links in an in-app browser, rather than the user's default browser, according to Wednesday's complaint. "This allows Meta to intercept, monitor and record its users' interactions and communications with third parties, providing data to Meta that it aggregates, analyzes, and uses to boost its advertising revenue," according to the suit.
A Meta spokesperson said the allegations are "without merit" and the company will defend itself. "We have designed our in-app browser to respect users' privacy choices, including how data may be used for ads," the company said in an emailed statement.

Slashdot Top Deals