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+ - Blizzard's DRM FUBARs Starcraft II 2

Submitted by Randseed
Randseed (132501) writes "Blizzard Entertainment spent by some reports $100M to create Starcraft II. Now people who have bought the game are unable to use it at all due to some error on Blizzard's servers relating to "associating" an account with the game. I legitimately purchased the game, and am wishing that I hadn't, and had pirated it instead, because at least a cracked version might actually work. Why do companies insist on instituting ridiculous DRM that ultimately makes them look like asses and doesn't stop piracy at all? Cracked versions are already out on the 'net."
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Blizzard's DRM FUBARs Starcraft II

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  • by Kurusuki (1049294)
    Connect to battle.net and play a game with human players where one of the players is cracked and the other isn't. Let me know how that goes. In other news, my game loaded up perfectly.
  • If there's a problem, then it doesn't seem to be worldwide. I was playing last night and had a quick blast before work this morning. Maybe it's specific to a particular region? If so, TFA probably needs to reflect this.

    Not that I'm particularly defending either the battle.net system or the game itself (which I've found a bit underwhelming so far).

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