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Intel

Intel Discloses Core M Broadwell Speeds, Feeds and Performance Expectations 60

Posted by Soulskill
from the core-m-will-go-with-your-model-m dept.
MojoKid writes: Intel's next-generation Broadwell Y (now known as the Core M processor) is set to ship on schedule for the end of the year. The company, occasionally flagged with criticism of its delays on the chip and with its IDF show rampingup next week, is sharing more detail on the upcoming speeds, feeds, features and performance characteristics of its new 14nm mobile platform. Intel's Broadwell-Y lineup initially consists of three chips with apparently very little difference, except for clock speed. Base idle frequencies tip-toe along at 800MHz to 1.1GHz, with max turbo frequencies up to 2.6GHz for the dual-core chips that Intel is announcing today. All parts are able to hit a very low 4.5 Watt TDP (Thermal Design Power) power envelope. Intel is also claiming clock-for-clock gains at the CPU level but also a 40 percent gain in graphics performance, versus the previous generation low power Haswell architecture. Larger, premium tablets and 2-in-1 devices are expect to start shipping at a trickle in Q4, with a larger volume ramp in Q1.
Graphics

Ask Slashdot: the State of Free Video Editing Tools? 163

Posted by timothy
from the what-are-you-happy-with? dept.
New submitter Shadow99_1 writes I used to do a lot of video editing (a few years ago, at an earlier job) and at that time I used Adobe Premiere. Now a few years later I'm looking to start doing some video editing for my own personal use, but I have a limited budget that pretty well excludes even thinking about buying a copy of Adobe Premiere. So I ask slashdot: What is the state of free (as in beer or as in open source) video editing tools? In my case... I support a windows environment at work and so it's primarily what I use at home. I am also using a camcorder that uses flash cards to record onto, so for me I need a platform that supports reading flash cards. So that is my focus but feel free to discuss video editing on all platforms. I've been looking forward to the Kickstarted upgrade to OpenShot; based on the project's latest update, early versions of an installer should start appearing soon. Video editing is a big endeavor, though, and ambitious announcements and slipped schedules both seem to be the norm: an open-source version of Lightworks was announced back in 2010. Some lighter open-source options include Pitivi (raising funds to get to version 1.0) and Kdenlive, also in active development (most recent release was in mid-May). Pitiviti's site links to a sobering illustration about many of the shorter- and longer-lived projects in this area.
Graphics

AMD Releases New Tonga GPU, Lowers 8-core CPU To $229 98

Posted by timothy
from the tech-marches-on dept.
Vigile (99919) writes AMD looks to continue addressing the mainstream PC enthusiast and gamer with a set of releases into two different component categories. First, today marks the launch of the Radeon R9 285 graphics card, a $250 option based on a brand new piece of silicon dubbed Tonga. This GPU has nearly identical performance to the R9 280 that came before it, but includes support for XDMA PCIe CrossFire, TrueAudio DSP technology and is FreeSync capable (AMD's response to NVIDIA G-Sync). On the CPU side AMD has refreshed its FX product line with three new models (FX-8370, FX-8370e and FX-8320e) with lower TDPs and supposedly better efficiency. The problem of course is that while Intel is already sampling 14nm parts these Vishera-based CPUs continue to be manufactured on GlobalFoundries' 32nm process. The result is less than expected performance boosts and efficiency gains. For a similar review of the new card, see Hot Hardware's page-by-page unpacking.
Education

Feynman Lectures Released Free Online 70

Posted by samzenpus
from the watch-and-learn dept.
Anna Merikin writes In 1964, Richard Feynman delivered a series of seven hour-long lectures at Cornell University which were recorded by the BBC, and in 2009 (with a little help from Bill Gates), were released to the public. The three-volume set may be the most popular collection of physics books ever written, and now the complete online edition has been made available in HTML 5 through a collaboration between Caltech (where Feyman first delivered these talks, in the early 1960s) and The Feynman Lectures Website. The online edition is "high quality up-to-date copy of Feynman's legendary lectures," and, thanks to the implementation of scalable vector graphics, "has been designed for ease of reading on devices of any size or shape; text, figures and equations can all be zoomed without degradation." Volume I deals mainly with mechanics, radiation and heat; Volume II with electromagnetism and matter; and Volume III with quantum mechanics. Last year we told you when Volume I was made available. It's great to see the rest added.
Hardware

Dell's New Alienware Case Goes to Extremes To Prevent Overheating 149

Posted by timothy
from the pvc-and-tape-would-cost-less dept.
MojoKid writes Dell's enthusiast Alienware brand has always stood out for its unique, other-worldly looks (sometimes good, sometimes, not so good) and there's such a thing as taking things to the next level, this might be it. However, there's more to this refresh than just shock value. It's actually a futuristic aesthetic with a rather purposeful design behind it. Today Alienware gave a sneak peek at their completely redesigned Alienware Area 51 desktop system. This refreshed system is unlike any previous Alienware rig you've seen. With a trapezoidal shape to its chassis, Dell-Alienware says you can place the Area-51 against a wall and not have to worry about thermals getting out of the control. That's because there's a controlled gap and a sharp angle to the chassis that ensures only a small part of the system actually rests near the wall, leaving extra room for hot air to escape up and away. This design also offers users easy access to rear IO ports. Despite the unique design, there's plenty of room for high end components inside. The retooled chassis can swallow up to three 300W double-wide full-length graphics cards. It also brings to the table Intel's latest and greatest Haswell-E in six-core or eight-core options, liquid cooled and nestled into Intel's X99 chipset. No word from Dell on the price but the new Area-51 is slated to start shipping in October.
Chrome

Google Introduces HTML 5.1 Tag To Chrome 94

Posted by timothy
from the tagging-wars-ensue dept.
darthcamaro (735685) writes "Forget about HTML5, that's already passe — Google is already moving on to HTML5.1 support for the upcoming Chrome 38 release. Currently only a beta, one of the biggest things that web developers will notice is the use of the new "picture" tag which is a container for multiple image sizes/formats. Bottom line is it's a new way to think about the "IMG" tag that has existed since the first HTML spec."
Graphics

Fake NVIDIA Graphics Cards Show Up In Germany 76

Posted by timothy
from the maybe-they're-just-resting dept.
An anonymous reader writes "Several fake NVIDIA cards — probably GeForce GT 440 — have had their BIOS reflashed to report themselves as GeForce GTX 660. They were sold under the brand "GTX660 4096MB Nvidia Bulk" but only deliver 1/4 of the speed of a real GTX 660. Investigations are ongoing into who did the reflashing, but several hundred of them have already been sold and are now being recalled."
Graphics

Old Doesn't Have To Mean Ugly: Squeezing Better Graphics From Classic Consoles 167

Posted by samzenpus
from the what's-old-is-new dept.
MojoKid writes If you're a classic gamer, you've probably had the unhappy experience of firing up a beloved older title you haven't played in a decade or two, squinting at the screen, and thinking: "Wow. I didn't realize it looked this bad." The reasons why games can wind up looking dramatically worse than you remember isn't just the influence of rose-colored glasses — everything from subtle differences in third-party hardware to poor ports to bad integrated TV upscalers can ruin the experience. One solution is an expensive upscaling unit called the Framemeister but while its cost may make you blanch, this sucker delivers. Unfortunately, taking full advantage of a Framemeister also may mean modding your console for RGB output. That's the second part of the upscaler equation. Most every old-school console could technically use RGB, which has one cable for the Red, Green, and Blue signals, but many of them weren't wired for it externally unless you used a rare SCART cable (SCART was more common in other parts of the world). Modding kits or consoles cost money, but if you're willing to pay it, you can experience classic games with much better fidelity.
Cloud

Google Buys Zync Cloud Graphics Rendering Service 20

Posted by Unknown Lamer
from the cloud-tracing dept.
mpicpp (3454017) writes To beef up its cloud platform with more specialized packages, Google is acquiring Zync for its large scale rendering service for movie special effects, called Zync Render. Google plans to offer the Zync service on its Google Cloud Platform, where it can be used by motion picture studios that do not want to build their own rendering farms.
Chromium

Chromium 37 Launches With Major Security Fixes, 64-bit Windows Support 113

Posted by Unknown Lamer
from the almost-makes-up-for-<dialog> dept.
An anonymous reader writes Google has released Chrome/Chromium version 37 for Windows, Mac, and Linux. Among the changes are better-looking fonts on Windows and a revamped password manager. There are 50 security fixes, including several to patch a sandbox escaping vulnerability. The release also brings stable 64-bit Windows support which ...offers many benefits for speed, stability and security. Our measurements have shown that the native 64-bit version of Chrome has improved speed on many of our graphics and media benchmarks. For example, the VP9 codec that’s used in High Definition YouTube videos shows a 15% improvement in decoding performance. Stability measurements from people opted into our Canary, Dev and Beta 64-bit channels confirm that 64-bit rendering engines are almost twice as stable as 32-bit engines when handling typical web content. Finally, on 64-bit, our defense in depth security mitigations such as Partition Alloc are able to far more effectively defend against vulnerabilities that rely on controlling the memory layout of objects. The full changelog.
Chrome

VMware Unveils Workplace Suite and NVIDIA Partnership For Chromebooks 60

Posted by samzenpus
from the check-it-out dept.
Gamoid writes At VMworld today, VMware introduced the Workplace Suite, a platform for securely delivering applications and content across desktops and mobile devices from the cloud. The really cool part, though, is a partnership with Google and NVIDIA to deliver even graphics-intensive Windows applications on a Chromebook. From the article: "The new VMware Workplace Suite takes advantage of three existing VMware products: Tools for application, device, and content management as well as secure cloud file storage that comes from the January acquisition of enterprise mobile management company AirWatch; VMware Horizon for desktop-as-a-service; and brand-new acquisition CloudVolumes for app delivery. "
Data Storage

AMD Launches Radeon R7 Series Solid State Drives With OCZ 64

Posted by timothy
from the brand-awareness dept.
MojoKid (1002251) writes AMD is launching a new family of products today, but unless you follow the rumor mill closely, it's probably not something you'd expect. It's not a new CPU, APU, or GPU. Today, AMD is launching its first line of solid state drives (SSDs), targeted squarely at AMD enthusiasts. AMD is calling the new family of drives, the Radeon R7 Series SSD, similar to its popular mid-range line of graphics cards. The new Radeon R7 Series SSDs feature OCZ and Toshiba technology, but with a proprietary firmware geared towards write performance and high endurance. Open up one of AMD's new SSDs and you'll see OCZ's Indilinx Barefoot 3 M00 controller on board—the same controller used in the OCZ Vector 150, though it is clocked higher in these drives. That controller is paired to A19nm Toshiba MLC (Multi-Level Cell) NAND flash memory and a DDR3-1333MHz DRAM cache. The 120GB and 240GB drives sport 512MB of cache memory, while the 480GB model will be outfitted with 1GB. Interestingly enough, AMD Radeon R7 Series SSDs are some of the all-around, highest-performing SATA SSDs tested to date. IOPS performance is among the best seen in a consumer-class SSD, write throughput and access times are highly-competitive across the board, and the drive offered consistent performance regardless of the data type being transferred. Read performance is also strong, though not quite as stand-out as write performance.
Programming

Software Combines Thousands of Online Images Into One That Represents Them All 66

Posted by samzenpus
from the best-representation dept.
Zothecula writes If you're trying to find out what the common features of tabby cats are, a Google image search will likely yield more results than you'd ever have the time or inclination to look over. New software created at the University of California, Berkeley, however, is designed to make such quests considerably easier. Known as AverageExplorer, it searches out thousands of images of a given subject, then amalgamates them into one composite "average" image.
Android

Android Motorcycle Helmet/HUD Gains Funding 126

Posted by Unknown Lamer
from the 80s-future-realized dept.
DeviceGuru (1136715) writes Skully Systems has achieved Indiegogo funding for a high-tech Android 4.4 based motorcycle helmet with a head-up display (HUD), GPS navigation, and a 180-degree rearview camera. The Skully AR-1 helmet launched on Indiegogo on Aug. 10 and quickly blasted past its $250,000 flexible funding goal and has already surpassed $900,000 in funding. The helmet runs a heavily modified version of Android 4.4, with both screen size and safety in mind, according to Skully's Tow. 'You should not think of it as being Android as seen in a phone; it doesn't run the same skin,' wrote Tow on the Skully forum page. 'You instead should think of it as a variant of Linux, not Android per se. What counts is the device drivers, graphics rendering for our turn by turn directions and vehicle telemetry, etc. More nerdy things like communication over the I2C bus to the image processing module.' Helmets are available starting at $1,399, with shipments due in May 2015.
Graphics

NVIDIA Tegra K1: First Mobile Chip With Hardware-Accelerated OpenCL 52

Posted by timothy
from the bragging-rights dept.
New submitter shervinemami writes (starting with a pretty big disclaimer: "I'm an Engineer at NVIDIA.") The latest CompuBench GPU benchmarks show NVIDIA's Tegra K1 running whole OpenCL algorithms around 5x faster than any other mobile device, and individual instructions around 20x faster! This huge jump is because mobile companies have been saying they support OpenCL on mobile devices since early 2013, but what they don't mention is that they only have software API support, not hardware-accelerated OpenCL running faster on their GPUs than CPUs. Now that NVIDIA's Tegra-K1 chip has started shipping in devices and thus is available for full benchmarking, it is clearly the only mobile chip that actually gives you proper hardware-accelerated OpenCL (and CUDA of course!). The K1 is also what's in Google's Project Tango 3-D mapping tablet.
Input Devices

Enthusiast Opts For $2200 Laser Eye Surgery To Enhance Oculus Rift Experience 109

Posted by timothy
from the funny-I-might-want-it-for-regular-goggles dept.
An anonymous reader writes After 30 years of wearing glasses, one man says that the Oculus Rift virtual reality headset has prompted him to get laser eye surgery. With farsightedness and astigmatism, he says, "Never thought much about the laser surgery until the Rift, that's for sure." He has an appointment to get the $2200 surgery on the 13th of this month. "For me it is clear, my eyeglasses are like an obstacle for optimal VR experience," he said. He hopes the surgery will remove his need for glasses, which can be uncomfortable inside of the Rift, if they fit at all, and cause several issues such as scratched lenses and lower field of view. Oculus plans to make the consumer version of the Oculus Rift (aka CV1) more friendly to glasses wearers, "...we have a lot of great ideas for supporting glasses in the consumer version [of the Rift] (especially since a huge portion of the Oculus team wears glasses everyday!)" they noted in their Kickstarter.
Graphics

Valve Discloses Source 2 Engine In Recent DOTA 2 Update 97

Posted by timothy
from the where's-the-ignition-switch dept.
MojoKid (1002251) writes News and rumors about Valve's upcoming Source 2 engine have been buzzing for months, but a recent update to DOTA 2 contains the most persuasive evidence yet that a major engine is in the works. After the last patch, the game now contains a number of programmed default paths, directories, and file names that didn't previously exist. Source-related DLLs and executables (engine.dll, vconsole.dll) have been updated to "engine2.dll" and vconsole2.dll." The tileset editor has a default Source path. There's also now an option to save files as "Source 1.0 Map Files" where no previous option existed. Here's the funny thing — while most people think of a game screenshot as the best evidence you can buy, low-level file directories, default trees, and changed application behavior is actually more persuasive. Source 1.0 was never updated to support DX11 or OpenGL 4.x, and while the engine can still be used for impressive titles, its DX9 limitations and ancient modding tools are showing their age. It's time to bring the game engine into the modern world, and hopefully these DOTA 2 updates mean that Valve is moving closer to that goal.
Sony

California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080 286

Posted by timothy
from the gaming-culture dept.
Sonny Yatsen (603655) writes A California man with nothing better to do has launched a class-action lawsuit against Sony because he claims he was harmed because Killzone: Shadowfall's multiplayer mode doesn't have native 1080p resolution as Sony originally claimed. He now demands 'all economic, monetary, actual, consequential, statutory and compensatory damages' as well as punitive damages from Sony.
Graphics

2D To 3D Object Manipulation Software Lends Depth to Photographs 76

Posted by timothy
from the artist's-conception dept.
Iddo Genuth (903542) writes "A group of students from Carnegie Mellon University and the University of California, Berkeley have developed free software which uses regular 2D images and combines them with free 3D models of objects to create unbelievable video results. The group of four students created the software (currently for Mac OS X only) that allows users to perform 3D manipulations, such as rotations, translations, scaling, deformation, and 3D copy-paste, to objects in photographs. However unlike many 3D object manipulation software, the team's approach seamlessly reveals hidden parts of objects in photographs, and produces plausible shadows and shading."

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